Prison Break Story: Supplementary Guide
The specifications are quite complex and many details are still unknown, so please treat this page as reference only.
We will keep correcting and adding information.
This event has not been released in the English version, so map names, stage names and some terms are unofficial translations.
About this page
This page supplements the parts of the official description that are hard to follow. It covers unlock conditions, the bonus draw, and the available characters and power-ups.
Stage unlock conditions
Prison of the Innocent is available from the start. The other maps unlock as follows.
- Ironclad Courtyard: requires clearing Stage 1 of Prison of the Innocent.
- Forest of No Escape: requires clearing Stage 1 of Ironclad Courtyard.
- Road to the Escape King: requires clearing Stage 1 of Forest of No Escape.
Event Point cap
Event Points have a cap, which rises in the order 150,000 → 350,000 → 600,000 → 9,999,999 pt. You cannot earn more once you reach the cap. See the schedule page for the release dates.
Starting team
Character levels and evolution are fixed for this event. The basic characters start at Lv20 in their second form, and only Prison Cat starts at Lv5 in its first form. They evolve up to their fourth form at a combined level of 60, but Talents (NP upgrades) are not applied, so every character is in its base state with no Talents. Tap an icon to open the character details.
Prison of the Innocent
Ironclad Courtyard
Forest of No Escape
Road to the Escape King
You can field up to 10 characters. Recruiting an 11th requires a swap, and a removed character cannot be fielded again.
Fixed state of the dedicated team
- Treasures: all collected, Empire of Cats through Cats of the Cosmos (Ch.1–3 each)
- Cat Cannon: all 8 parts Lv20
- Blue Orbs (base upgrades): Lv20, +10 (only the Cat Cannon range is Lv10)
Collection bonus
Characters registered in your Cat Guide gain +5 plus levels, which also count toward evolution. Event Points earned on victory also increase as follows.
| Rarity | Increase |
|---|---|
| Rare | +2% |
| Super Rare | +3% |
| Uber Rare | +5% |
The increases of the registered characters in your team are added together. For example, 3 Uber Rares and 2 Super Rares give +21%, and 10 Uber Rares give the maximum of +50%. Unregistered characters do not count.
Bonus draw
After a clear there are two draws, characters and power-ups, and each presents 3 options. You may skip without taking one. You pick a character first, then a power-up.
The draw does not depend on what you own: Uber Rares you do not own can appear. Recruited characters last only for that challenge and are lost on defeat or after clearing the final stage. They are not added to your collection.
How options are chosen
- All candidates for the map are combined.
- Removed from the pool: characters already in your team, power-ups at their acquisition limit, and character-specific power-ups whose character is not in your team.
- Three options are chosen from the rest according to their appearance value, with no duplicates.
Appearance values
Each candidate has an appearance value, and higher values appear more often. This is not the in-game rarity itself, but characters have the following values by rarity.
| Character rarity | Value |
|---|---|
| Special | 100 |
| Rare | 100 |
| Super Rare | 100 |
| Uber Rare | 50 |
Power-up values vary by type. The general character Level Up is 30. Each power-up value is listed below.
Number of candidates
| Map | Characters | Power-ups |
|---|---|---|
| Prison of the Innocent | 50 units | 86 types |
| Ironclad Courtyard | 50 units | 83 types |
| Forest of No Escape | 49 units | 84 types |
| Road to the Escape King | 63 units | 156 types |
Chance of an Uber Rare
| Map | Per slot | At least 1 of 3 |
|---|---|---|
| Prison of the Innocent | 31.6% | 69.2% |
| Ironclad Courtyard | 31.6% | 69.2% |
| Forest of No Escape | 30.7% | 67.9% |
| Road to the Escape King | 20.0% | 49.6% |
Calculated with no candidate characters in your team. "Per slot" is the chance each slot is an Uber, and all three slots are nearly the same. What matters is "At least 1 of 3".
The weights are Uber Rare = 50 and EX / Rare / Super Rare = 100, so only Ubers are set to appear less often. All three slots draw from the same pool the same way, so the slot position does not matter — only "At least 1 of 3" does.
Example (無実の監獄)
With 24 Ubers (weight 50) and 26 others (weight 100):
※ Take the chance of drawing a non-Uber three times in a row, then subtract from 1. Since the same candidate is never repeated, both numerator and denominator drop by 100 each draw (sampling without replacement).
Character candidates
Candidates by map. All join at Lv20. Tap an icon to open the details page.
Types of power-ups
Raises the level of characters in your team. Reaching a total level of 30 or 60 also leads to evolution.
Appears in the draw (1 types) / some are permanent bonuses only
Raises HP or attack by a percentage, either by rarity or for a specific character.
Appears in the draw (32 types) / some are permanent bonuses only
Lowers the cost of deploying characters or speeds up their recharge.
Appears in the draw (27 types)
Increases how many characters appear per deployment (+1 per pick, up to +3). Each extra unit appears 60 frames (2.0 s) after deployment (parameter 2 = 60).
Appears in the draw (17 types)
Shortens the attack interval or increases movement speed.
Appears in the draw (2 types) / some are permanent bonuses only
Adds a Red, Floating, Black, Angel, Alien or Zombie target trait to a specific character.
Appears in the draw (133 types) / some are permanent bonuses only
Unlocks an effect such as Massive Damage or Resistant for a specific character.
Appears in the draw (92 types) / some are permanent bonuses only
Increases the strength or activation chance of an effect the character already has.
Appears in the draw (8 types)
Unlocks a new ability such as Explosion or Survive.
Appears in the draw (59 types) / some are permanent bonuses only
Raises the level of a specific character. Obtained as a permanent bonus from point rewards.
Permanent bonus only (not in the draw)
Battles start with a higher wallet level or Cat Cannon gauge.
Permanent bonus only (not in the draw)
Makes the Slow Beam, Thunderbolt and Holy Blast cannons available.
Permanent bonus only (not in the draw)
Power-up candidates
Power-ups that appear in each map draw. "Up to N times" is how many times the same one can be obtained. Character-specific power-ups only appear while that character is in your team.
Prison of the Innocent (86 types)
General and rarity-based power-ups (13 types)
- All units: Level +5Up to 5 times / value 30
Rare: HP +40-200%Up to 5 times / value 100
Super Rare: HP +30-150%Up to 5 times / value 100
Uber Rare: HP +20-100%Up to 5 times / value 100
Rare: Attack +40-200%Up to 5 times / value 100
Super Rare: Attack +30-150%Up to 5 times / value 100
Uber Rare: Attack +20-100%Up to 5 times / value 100
Rare: Cost -15-75%Up to 5 times / value 80
Super Rare: Cost -15-75%Up to 5 times / value 80
Uber Rare: Cost -15-75%Up to 5 times / value 80
Rare: Production speed +15-75%Up to 5 times / value 80
Super Rare: Production speed +15-75%Up to 5 times / value 80
Uber Rare: Production speed +15-75%Up to 5 times / value 80
Character-specific power-ups (73 types)

Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 100
Attack +300%Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Alien traitUp to 1 times / value 100

Unlocks the "Freeze" effect 50% chance / 60F(2s)Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 180Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Unlocks the "Warp" effect 50% chance / range 300-800 / 30F(1s)Up to 1 times / value 100

Adds Alien traitUp to 1 times / value 100
Unlocks the "Tough Vs" effectUp to 1 times / value 100

Attack interval -80%Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 100
Production speed +60%Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Production speed +60%Up to 1 times / value 100

Unlocks "Surge Attack" 75% chance / Lv2 / range 390-880Up to 1 times / value 100
HP +200%Up to 1 times / value 100

Adds Alien traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Massive Damage" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 100

Cost -60%Up to 1 times / value 100
Unlocks "Explosion" 75% chance / origin 300Up to 1 times / value 100

Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100
Attack +200%Up to 1 times / value 100
Ironclad Courtyard (83 types)
General and rarity-based power-ups (11 types)
- All units: Level +5Up to 5 times / value 30
Rare: HP +40-200%Up to 5 times / value 100
Super Rare: HP +30-150%Up to 5 times / value 100
Uber Rare: HP +20-100%Up to 5 times / value 100
Rare: Attack +40-200%Up to 5 times / value 100
Super Rare: Attack +30-150%Up to 5 times / value 100
Uber Rare: Attack +20-100%Up to 5 times / value 100
All units: Unlocks "Immune to Knockback"Up to 1 times / value 100
All units: Unlocks "Immune to Slow"Up to 1 times / value 100
All units: Unlocks "Immune to Freeze"Up to 1 times / value 100
All units: Unlocks "Immune to Weaken"Up to 1 times / value 100
Character-specific power-ups (72 types)

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Angel traitUp to 1 times / value 100

Spawns +1-3Up to 3 times / value 50
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Massive Damage" effectUp to 1 times / value 100

Unlocks the "Strong" effectUp to 1 times / value 100
Unlocks "Explosion" 75% chance / origin 220Up to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Floating traitUp to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 180Up to 1 times / value 100
Spawns +1-3Up to 3 times / value 50

Attack +300%Up to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Adds Angel traitUp to 1 times / value 100

Unlocks the "Warp" effect 50% chance / range 300-800 / 30F(1s)Up to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Unlocks the "Weaken" effect 30% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Weaken" effect 75% chance / 120F(4s) / ATK -50%Up to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 450Up to 1 times / value 100
Adds Angel traitUp to 1 times / value 100
Forest of No Escape (84 types)
General and rarity-based power-ups (14 types)
- All units: Level +5Up to 5 times / value 30
Rare: HP +40-200%Up to 5 times / value 100
Super Rare: HP +30-150%Up to 5 times / value 100
Uber Rare: HP +20-100%Up to 5 times / value 100
Rare: Attack +40-200%Up to 5 times / value 100
Super Rare: Attack +30-150%Up to 5 times / value 100
Uber Rare: Attack +20-100%Up to 5 times / value 100
Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Super Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Uber Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
Super Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
Uber Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
All units: Unlocks "Resist Surge" resist 20-100%Up to 5 times / value 100
Character-specific power-ups (70 types)

Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100

Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100
Adds Zombie traitUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Knockback" effect 60% chanceUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Knockback" effect 60% chanceUp to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Spawns +1-3Up to 3 times / value 50

Adds Alien traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks "Attack Up on Defeat" ATK +100% (on defeat)Up to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Tough Vs" effectUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100

Unlocks "Savage Blow" 0% chance / +300% dmgUp to 1 times / value 100* Already has Savage Blow (20%) innately.
Adds Alien traitUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Unlocks the "Massive Damage" effectUp to 1 times / value 100
Adds Alien traitUp to 1 times / value 100

Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100
Unlocks "Critical" 75% chanceUp to 1 times / value 100
Road to the Escape King (156 types)
General and rarity-based power-ups (31 types)
- All units: Level +5Up to 5 times / value 30
Rare: HP +40-200%Up to 5 times / value 100
Super Rare: HP +30-150%Up to 5 times / value 100
Uber Rare: HP +20-100%Up to 5 times / value 100
Rare: Attack +40-200%Up to 5 times / value 100
Super Rare: Attack +30-150%Up to 5 times / value 100
Uber Rare: Attack +20-100%Up to 5 times / value 100
Rare: Cost -15-75%Up to 5 times / value 80
Super Rare: Cost -15-75%Up to 5 times / value 80
Uber Rare: Cost -15-75%Up to 5 times / value 80
Rare: Production speed +15-75%Up to 5 times / value 80
Super Rare: Production speed +15-75%Up to 5 times / value 80
Uber Rare: Production speed +15-75%Up to 5 times / value 80
All units: "Strong" effect +15-75%Up to 5 times / value 100
All units: "Massive Damage" effect +50-250%Up to 5 times / value 100
All units: "Tough Vs" effect +15-75%Up to 5 times / value 100
All units: "Knockback" effect +20-100%Up to 5 times / value 100
All units: "Slow" effect +20-100%Up to 5 times / value 100
All units: "Freeze" effect +20-100%Up to 5 times / value 100
All units: "Weaken" effect +20-100%Up to 5 times / value 100
All units: Unlocks "Immune to Knockback"Up to 1 times / value 100
All units: Unlocks "Immune to Slow"Up to 1 times / value 100
All units: Unlocks "Immune to Freeze"Up to 1 times / value 100
All units: Unlocks "Immune to Weaken"Up to 1 times / value 100
Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Super Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Uber Rare: Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 30
Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
Super Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
Uber Rare: Unlocks "Zombie Killer"Up to 1 times / value 30
All units: Unlocks "Resist Surge" resist 20-100%Up to 5 times / value 100
Character-specific power-ups (125 types)

Unlocks the "Insanely Tough" effectUp to 1 times / value 50
Unlocks the "Insane Damage" effectUp to 1 times / value 50

Unlocks "Wave Attack" 75% chance / Lv3Up to 1 times / value 50
Unlocks "Money Up"Up to 1 times / value 50

Adds Dark traitUp to 1 times / value 100
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Unlocks the "Freeze" effect 50% chance / 60F(2s)Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Unlocks the "Strong" effectUp to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Unlocks the "Knockback" effect 50% chanceUp to 1 times / value 100
Adds Zombie traitUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Tough Vs" effectUp to 1 times / value 100

Unlocks the "Weaken" effect 50% chance / 90F(3s) / ATK -50%Up to 1 times / value 100
Adds Floating traitUp to 1 times / value 100

Unlocks the "Freeze" effect 50% chance / 60F(2s)Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 295Up to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks the "Massive Damage" effectUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Freeze" effect 50% chance / 60F(2s)Up to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

HP +200%Up to 1 times / value 100
Unlocks the "Tough Vs" effectUp to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100
Adds Red traitUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100

Unlocks the "Strong" effectUp to 1 times / value 100
Adds Zombie traitUp to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks the "Massive Damage" effectUp to 1 times / value 100

Unlocks "Surge Attack" 75% chance / Lv2 / range 120-440Up to 1 times / value 100
Adds Floating traitUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Knockback" effect 60% chanceUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks "Surge Attack" 75% chance / Lv2 / range 85-370Up to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 400Up to 1 times / value 100
Adds Floating traitUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Knockback" effect 60% chanceUp to 1 times / value 100

Unlocks "Survives" 100% chanceUp to 1 times / value 100
Unlocks "Immune to Surge"Up to 1 times / value 100

Unlocks the "Strong" effectUp to 1 times / value 100
Adds Red traitUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Unlocks the "Massive Damage" effectUp to 1 times / value 100
Adds Red traitUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 350Up to 1 times / value 100
Adds Angel traitUp to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks the "Weaken" effect 60% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Unlocks the "Strong" effectUp to 1 times / value 100
Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Angel traitUp to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Unlocks "Surge Attack" 75% chance / Lv2 / range 315-830Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Cost -60%Up to 1 times / value 100

Unlocks the "Slow" effect 50% chance / 60F(2s)Up to 1 times / value 100
Cost -60%Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Adds Floating traitUp to 1 times / value 100

Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100
Adds Dark traitUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Knockback" effect 75% chanceUp to 1 times / value 100

Unlocks the "Tough Vs" effectUp to 1 times / value 100
Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Zombie traitUp to 1 times / value 100
Unlocks the "Freeze" effect 50% chance / 60F(2s)Up to 1 times / value 100

Unlocks "Explosion" 75% chance / origin 365Up to 1 times / value 100
Unlocks the "Weaken" effect 75% chance / 90F(3s) / ATK -50%Up to 1 times / value 100

Adds Dark traitUp to 1 times / value 100
Unlocks "Savage Blow" 75% chance / +200% dmgUp to 1 times / value 100

Adds Floating traitUp to 1 times / value 100
Unlocks the "Strong" effectUp to 1 times / value 100

Spawns +1-3Up to 3 times / value 50
Unlocks the "Tough Vs" effectUp to 1 times / value 100
Event Points per stage
You cannot grind a single stage: progress is only reset when you clear the final stage or lose, so you have to keep advancing. Raising the crown (star) difficulty does not change the Event Points earned (tested in-game).
Prison of the Innocent (15 stages)
- 1The Escape Begins1,000pt
- 2The Dozing Guard and the Keys1,000pt
- 3Beyond the Iron Bars1,000pt
- 4Improvised Escape Plan3,000pt
- 5Security Camera Blind Spot1,000pt
- 6Crab-Walking Along the Wall1,000pt
- 7Stop and Go1,000pt
- 8The Lure of the Cat Food Trap1,000pt
- 9Blaring Alarm5,000pt
- 10Chase Here and There1,000pt
- 11A Box Easy to Hide In1,000pt
- 12Help from Fellow Inmates1,000pt
- 13The Hole Behind the Poster1,000pt
- 14Catwalk in the Dark7,000pt
- 15Toward the Light10,000pt
Ironclad Courtyard (15 stages)
- 1The Imposing Watchtower1,200pt
- 2A Tight Security Net1,200pt
- 3A Costly Toll1,200pt
- 4Pre-Scouted Secret Passage3,600pt
- 5Crawling Through the Mud1,200pt
- 6Drone Overhead1,200pt
- 7Loose Fence Gate1,200pt
- 8Search and Destroy1,200pt
- 9The Threat of Guard Dogs6,000pt
- 10Desperate Getaway1,200pt
- 11Spur-of-the-Moment Plan B1,200pt
- 12Dash and Break Through1,200pt
- 13Tangled Feet1,200pt
- 14The Hidden Ladder8,400pt
- 15Beyond the Wall12,000pt
Forest of No Escape (15 stages)
- 1A Dangerous Feeling1,500pt
- 2Lost Sense of Direction1,500pt
- 3A Mysterious Voice in the Distance1,500pt
- 4Clinging Vines4,500pt
- 5Something Crossing Your Sight1,500pt
- 6A Lukewarm Wind1,500pt
- 7Strange-Looking Plants1,500pt
- 8Sudden Silence1,500pt
- 9A Shadow That Shouldn't Be There7,500pt
- 10A Feeling You Should Stop1,500pt
- 11At the Limit1,500pt
- 12A Heart That Won't Give Up1,500pt
- 13Cat Strength in a Crisis1,500pt
- 14March of the Soul10,500pt
- 15Hope at the Tip of Your Claws15,000pt
Road to the Escape King (30 stages)
- 1The Escape Begins1,000pt
- 2The Dozing Guard and the Keys1,000pt
- 3Beyond the Iron Bars1,000pt
- 4Improvised Escape Plan3,000pt
- 5Security Camera Blind Spot1,000pt
- 6Crab-Walking Along the Wall1,000pt
- 7Stop and Go1,000pt
- 8The Lure of the Cat Food Trap1,000pt
- 9Blaring Alarm3,000pt
- 10Toward the Light10,000pt
- 11Drone Overhead1,000pt
- 12Loose Fence Gate1,000pt
- 13Search and Destroy1,000pt
- 14The Threat of Guard Dogs3,000pt
- 15Desperate Getaway10,000pt
- 16Spur-of-the-Moment Plan B1,000pt
- 17Dash and Break Through1,000pt
- 18Tangled Feet1,000pt
- 19The Hidden Ladder3,000pt
- 20Beyond the Wall10,000pt
- 21A Lukewarm Wind1,000pt
- 22Strange-Looking Plants1,000pt
- 23Sudden Silence1,000pt
- 24A Shadow That Shouldn't Be There3,000pt
- 25A Feeling You Should Stop1,000pt
- 26At the Limit1,000pt
- 27A Heart That Won't Give Up1,000pt
- 28Cat Strength in a Crisis1,000pt
- 29March of the Soul3,000pt
- 30Hope at the Tip of Your Claws15,000pt
Cumulative point rewards
Rows in red are permanent bonuses. They are not reset by defeat or by clearing the final stage, and they apply from the next challenge after you get them. Each bonus works on specific maps.
Up to 150,000 pt (39)
| Pt | Reward | Works on |
|---|---|---|
| 1,000 | Speed Up ×1 | — |
| 2,000 | Permanent bonus: Cat Cannon Starting Gauge Up | All maps |
| 3,000 | Permanent bonus: | Prison of the Innocent, Road to the Escape King |
| 4,000 | Permanent bonus: Level +5 (Prison Cat) | Prison of the Innocent, Road to the Escape King |
| 5,000 | Rich Cat ×1 | — |
| 6,000 | Cat Ticket ×1 | — |
| 7,500 | Cat CPU ×1 | — |
| 9,000 | Permanent bonus: Unlock Slow Beam | All maps |
| 11,000 | Cat Jobs ×1 | — |
| 13,000 | Permanent bonus: | Prison of the Innocent, Road to the Escape King |
| 14,500 | Permanent bonus: Level +5 (Prison Cat) | Prison of the Innocent, Road to the Escape King |
| 16,000 | Sniper the Cat ×1 | — |
| 19,000 | Treasure Radar ×1 | — |
| 22,000 | Platinum Shard ×1 | — |
| 23,500 | Permanent bonus: Starting Wallet Level +2 | All maps |
| 25,000 | XP ×200,000 | — |
| 28,000 | Permanent bonus: | Prison of the Innocent, Road to the Escape King |
| 32,000 | Permanent bonus: All units: Level +5 | All maps |
| 36,000 | XP ×300,000 | — |
| 40,000 | Sniper the Cat ×1 | — |
| 42,500 | Permanent bonus: | All maps |
| 45,000 | Cat Ticket ×1 | — |
| 50,000 | Cat Jobs ×1 | — |
| 58,000 | Permanent bonus: | Prison of the Innocent, Road to the Escape King |
| 60,500 | Permanent bonus: Level +5 (Prison Cat) | Prison of the Innocent, Road to the Escape King |
| 63,000 | Cat CPU ×1 | — |
| 68,000 | Rich Cat ×1 | — |
| 73,000 | Speed Up ×1 | — |
| 75,500 | Permanent bonus: | Prison of the Innocent, Road to the Escape King |
| 78,000 | Platinum Shard ×1 | — |
| 86,000 | Treasure Radar ×1 | — |
| 94,000 | XP ×500,000 | — |
| 102,000 | Rare Ticket ×1 | — |
| 110,000 | Cat CPU ×1 | — |
| 118,000 | Cat Jobs ×1 | — |
| 126,000 | Cat Ticket ×1 | — |
| 134,000 | Sniper the Cat ×1 | — |
| 142,000 | XP ×1,000,000 | — |
| 150,000 | Platinum Shard ×1 | — |
Up to 350,000 pt (34)
| Pt | Reward | Works on |
|---|---|---|
| 154,000 | Permanent bonus: Cat Cannon Starting Gauge Up | All maps |
| 156,500 | Permanent bonus: | Ironclad Courtyard, Road to the Escape King |
| 159,500 | Cat Ticket ×1 | — |
| 164,000 | Permanent bonus: Unlock Thunderbolt | Ironclad Courtyard, Forest of No Escape, Road to the Escape King |
| 168,500 | Permanent bonus: | Ironclad Courtyard, Road to the Escape King |
| 173,000 | Speed Up ×2 | — |
| 177,500 | Rare Ticket ×1 | — |
| 179,500 | Permanent bonus: Starting Wallet Level +2 | All maps |
| 182,000 | Rich Cat ×2 | — |
| 186,500 | Permanent bonus: | Ironclad Courtyard, Road to the Escape King |
| 191,500 | Permanent bonus: All units: Level +5 | All maps |
| 196,500 | Treasure Radar ×2 | — |
| 201,500 | Cat Food ×500 | — |
| 206,500 | Purple Catfruit Seed ×5 | — |
| 211,500 | XP ×1,000,000 | — |
| 216,500 | Red Catfruit Seed ×5 | — |
| 222,000 | Permanent bonus: | Ironclad Courtyard, Road to the Escape King |
| 230,000 | Blue Catfruit Seed ×5 | — |
| 238,000 | XP ×1,000,000 | — |
| 246,000 | Green Catfruit Seed ×5 | — |
| 250,000 | Permanent bonus: | All maps |
| 254,000 | Platinum Shard ×1 | — |
| 262,000 | Yellow Catfruit Seed ×5 | — |
| 270,000 | XP ×1,000,000 | — |
| 278,000 | Purple Catfruit ×3 | — |
| 286,000 | Red Catfruit ×3 | — |
| 294,000 | Blue Catfruit ×3 | — |
| 302,000 | Cat Ticket ×2 | — |
| 310,000 | Green Catfruit ×3 | — |
| 318,000 | Yellow Catfruit ×3 | — |
| 326,000 | XP ×1,000,000 | — |
| 334,000 | Epic Catfruit ×3 | — |
| 342,000 | Leadership ×1 | — |
| 350,000 | Platinum Shard ×2 | — |
Up to 600,000 pt (37)
| Pt | Reward | Works on |
|---|---|---|
| 358,500 | Permanent bonus: Cat Cannon Starting Gauge Up | All maps |
| 361,500 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 366,000 | Cat Ticket ×2 | — |
| 370,500 | Permanent bonus: Unlock Holy Blast | Forest of No Escape, Road to the Escape King |
| 376,500 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 382,500 | Catamin [A] ×2 | — |
| 388,500 | Speed Up ×3 | — |
| 391,500 | Permanent bonus: Starting Wallet Level +2 | All maps |
| 394,500 | Epic Catfruit ×3 | — |
| 399,000 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 405,000 | Permanent bonus: All units: Level +5 | All maps |
| 411,000 | Purple B. Stone ×3 | — |
| 417,000 | Catamin [A] ×2 | — |
| 423,000 | Platinum Shard ×2 | — |
| 426,000 | Permanent bonus: | All maps |
| 429,000 | Red B. Stone ×3 | — |
| 435,000 | Catamin [A] ×2 | — |
| 439,500 | Rich Cat ×3 | — |
| 444,000 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 450,000 | Catamin [B] ×2 | — |
| 456,000 | Blue B. Stone ×3 | — |
| 465,000 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 474,000 | Cat CPU ×3 | — |
| 483,000 | Catamin [B] ×2 | — |
| 492,000 | Cat Jobs ×3 | — |
| 501,000 | Green B. Stone ×3 | — |
| 510,000 | Catamin [B] ×2 | — |
| 520,000 | Cat Ticket ×2 | — |
| 525,000 | Permanent bonus: | Forest of No Escape, Road to the Escape King |
| 530,000 | XP ×2,000,000 | — |
| 540,000 | Catamin [C] ×2 | — |
| 550,000 | Sniper the Cat ×3 | — |
| 560,000 | XP ×2,000,000 | — |
| 570,000 | Treasure Radar ×3 | — |
| 580,000 | Catamin [C] ×2 | — |
| 590,000 | Yellow B. Stone ×3 | — |
| 600,000 | Platinum Shard ×2 | — |
Over 600,000 pt (25)
| Pt | Reward | Works on |
|---|---|---|
| 619,000 | Permanent bonus: Cat Cannon Starting Gauge Up | All maps |
| 624,500 | Catseye [Special] ×1 | — |
| 629,500 | Permanent bonus: | Road to the Escape King |
| 634,500 | Catseye [Special] ×1 | — |
| 639,500 | Permanent bonus: Starting Wallet Level +1 | All maps |
| 644,500 | Leadership ×1 | — |
| 649,500 | Permanent bonus: | Road to the Escape King |
| 654,500 | Catseye [Rare] ×1 | — |
| 659,500 | Permanent bonus: | Road to the Escape King |
| 664,500 | Catseye [Rare] ×1 | — |
| 669,500 | Permanent bonus: All units: Level +5 | All maps |
| 674,500 | Leadership ×1 | — |
| 679,500 | Permanent bonus: | Road to the Escape King |
| 684,500 | Catseye [Super Rare] ×1 | — |
| 689,500 | Permanent bonus: | All maps |
| 694,500 | Catseye [Super Rare] ×1 | — |
| 700,000 | Permanent bonus: All units: Level +5 | All maps |
| 710,000 | Permanent bonus: | Road to the Escape King |
| 720,000 | Permanent bonus: All units: Level +5 | All maps |
| 730,000 | Catseye [Uber Rare] ×1 | — |
| 740,000 | Catseye [Uber Rare] ×1 | — |
| 750,000 | Catseye [Legend] ×1 | — |
| 760,000 | Catseye [Legend] ×1 | — |
| 770,000 | Catseye [Dark] ×1 | — |
| 800,000 | Catseye [Dark] ×1 | — |
In-game screenshots





































































































Home